Resolution Policy
The Resolution Policy enumeration is a list of possible conflict resolution strategies that can be used when conflicts occur.
Resolution Policy | Description |
---|---|
RESOLUTION_POLICY_MANUAL | Custom conflict resolution strategy defined by the developer. This is defined by making use of the Conflict Resolution blueprint node. |
RESOLUTION_POLICY_LONGEST_PLAYTIME | Will choose the snapshot with the longest play time, a field within the SnapshotMetadata. This value is controlled by the developer when Saving a Game. |
RESOLUTION_POLICY_LAST_KNOWN_GOOD | Will choose the snapshot that is in the last known working stater, ie. before any conflicts had occured. |
RESOLUTION_POLICY_MOST_RECENTLY_MODIFIED | Will choose the snapshot that was most recently modified. |
RESOLUTION_POLICY_HIGHEST_PROGRESS | Will choose the snapshot with the highest progress, a field within the SnapshotMetadata. This value is controlled by the developer when Saving a Game. |