Fetch Games

This is an asynchronous function which allows you fetch SnapshotMetadata about all the Snapshots on the server. You can make use of this data to generate your own UI instead of using Google's provided External Selection UI or anything else you might want to do.

Once the asynchronous operation has completed, one of two delegates will be called to handle the success and failure situations.

1

On Saved Games Retrieved

A delegate that will be called once all the snapshots metadata on the server have been succesfully fetched. The delegate has a list of Snapshot Metadata as a parameter for you to use. You can simply click and drag this pin to create a custom event.

2

On Failure

A delegate that will be called if there is an error fetching all the saved games operation. The delegate will produce an Snapshot Error type for the developer to handle appropriately. You can simply click and drag this pin to create a custom event.