Claim Reward

In order to update the plugin, it will automatically record the last time a player has logged in (which will almost always be "today"). The information around whether or not rewards are available is determined by when the last reward was actually claimed, which is also categorised by which time cycle and whether or not it was a streak.

To update the reward eligibility, you will need to actually claim rewards matching the category/categories you wish to implement.

Claim Reward

This blueprint will record the date which a specific category of reward was claimed, utlimately updating reward eligibility for that category.

1

Reward Type

The time category of reward, defined by the ERewardType enumeration.

2

Is Streak Reward

Whether or not this is a streak/consecutive reward.

3

Return Value

Whether or not the reward was successfully claimed.