Get Player Login State

The plugin records all kinds of information about players logging into their game. Specifically, it records information seperately depending on each time cycle; daily, weekly and monthly.

This entire set of data is recorded in one high level struct, which can be used to initialize the plugin for the first time as well as configure your reward UI's and determine which rewards are available.

Initialize Player State

This blueprint returns the most up to date Player Login State for the user of your application.

This blueprint node should be used to generate and configure your UI's to determine which rewards are available to be claimed.

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Return Value

The most up to date version of the Player Login State.